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Drugs & Labs
Black Market Missions
The mission-style layer that ties supply, demand, and higher-stakes criminal networking together.
What it is
This page focuses on Black Market Missions inside the Drugs & Labs section. It is written around the live Hallowed Hills resource stack and meant to explain what the system actually does for a player, not just repeat the page title back to them.
How to get started
Move into this layer after you have basic crime knowledge, some income, and the patience to learn a longer production chain. Expect preparation, supply handling, and more pressure than simple street crime.
How it works in practice
Drug systems usually chain together sourcing, handling, processing, movement, and sale pressure. The important thing is understanding the ladder from beginner-friendly product lines into bigger lab or mission-backed operations.
What to know before you commit
Production loops usually cost more time and setup than people expect. You will get more out of this layer if you already have transport, safe storage, and a plan for what happens after the product exists.
What this wiki leaves out on purpose
This guide does not publish lab coordinates, exact minigame answers, ingredient puzzle strings, or backend shortcuts that would turn production into a copy-paste spoiler sheet.
Covered resources
This page was written against the live resource stack below so it matches the actual systems running on your server.
- HH_qb-methlab
- qb-weed
- hh_lsd_mushrooms
- HH_drug_lacing
- hh_smoke_expansion
- sd-methcar-main