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Credit System

The HH credit layer, including how it changes progression, access, and financial decision-making.

What it is

The HH credit system adds a real financial identity layer on top of normal cash and bank balance. Your character has a score, can access different financial products, and can make life easier or harder depending on how responsibly you manage debt.

How to get started

Approach credit once you already understand basic banking and recurring income. The system is most useful when you can actually make payments, not when you are still living shift to shift.

How it works in practice

Credit score, utilization, card access, loan approvals, payment timing, and delinquency all feed into each other. That means the system changes more than just how much money you have right now; it changes what kinds of financial decisions are available to you.

What to know before you commit

Hallowed Hills is using a bigger credit idea than a simple "borrow money" button. If you keep up with payments and manage limits well, the system becomes a progression tool. If you ignore it, it becomes a burden.

What this wiki leaves out on purpose

This page explains the player-facing credit loop, not admin-only credit management or hidden tuning values.

Covered resources

This page was written against the live resource stack below so it matches the actual systems running on your server.

  • HH_credit_live
  • qb-banking