Emergency Services
Police, EMS & DOJ
This section covers the official response side of the server: police work, EMS systems, legal documentation, evidence handling, and the tools that support those roles.
Subpages
Drill into the part of this system you actually need
Law & Emergency Overview
The big-picture role of public safety jobs and how they shape pacing across the server.
Police
The general workflow, priorities, and supporting systems for law enforcement roleplay.
EMS
The emergency medical loop, revival support, and how medical scenes stay active in the city.
DOJ
The legal paperwork and court-flavored side of the justice layer.
Evidence System
How evidence, bags, traces, and scene documentation add depth to investigations.
MDT
The information layer officers and staff-facing roles rely on during active work.
Medical Services
The difference between player EMS, backup NPC medical coverage, and emergency support flow.
Law Enforcement Procedure
A high-level procedure guide for scene pacing, escalation, and internal professionalism.
Resource Coverage
Server systems grouped into this section
These are the live resource folders that informed this category, grouped at a player-facing level so the wiki stays accurate without dumping raw developer detail onto readers.
- qb-policejob
- HH_ems
- HH_npcmedic
- HH-evidence-bags
- BS-Breathalyzer-main
- hh_dojdoc_suite
- hallowedhillmdt
- Hallowed_hills ems-police